It’s a seemingly simple matter, pointing to how Diablo II changes
It’s a seemingly simple matter, pointing to how Diablo II changes within the span of several hours — with mechanics and Diablo 2 Items systems that float or evolve into the background. Throughout early playtests, in which the team dove into Diablo II, the Stamina question could come up a few times when some began wondering why they had been suddenly walking. When it’s been a minute since you’ve played Diablo II, you could also be thinking’Oh that’s right, Diablo II has Stamina’.
“That’s the experience you go through because you level these characters,” Rob Gallerani adds. “These systems just touch everything”
With Diablo II: Resurrected hitting just about every platform you can think of — from PC into Nintendo Switch into next-gen consoles and the PS4 and Xbox One — with cross-progression service (the team is not quite prepared to talk about its plans for cross-play quite yet), obviously you’ll have the ability to command the onscreen activity with a controller.
As seen in Diablo III’s transition to the console area, of which Rod Fergusson consented when we posited the concept that it arguably plays better with a control –“not arguably, it’s much better on console” — it may be safe to Cheap Diablo 2 Resurrected Items assume that the transition would follow suit. But, in keeping the core Diablo II experience keeping things like inventory management in-tact and something such as Stamina that not only depleted but also factored into how other stats behave revealed just how much thought would need to go into even the simplest of ideas.